The Queen of a Horse alliance wanders into the Wolf Territory unknowingly. It just so happens that the wolves, led by the Alpha King: Kuivo, have been waiting for this exact opportunity. They have been planning an attack to gather all the Kings and Queens from each alliance, and hold them hostage. The Wolves prepare to render the Queen incapacitated, until the King comes to save her. A battle begins, which would need to end in both the King and the Queen being locked away under the watchful eyes of Wolfen Military.
All the other Kings and Queens need to be taken in by the Wolfs, taken hostage one by one. Once that it done, the Wolfen Military will send a pawn into Horse Land, to send a message of war. Horses and Wolfs, after a few short weeks of preparation, will gather at the borders of Wolf and Horse territory, ready for battle. Just as the Second Great War of FP is about to begin, though, the fighters will hear a distant sound. The sound is unknown to all the inhabitants of FP, and they ready themselves for whatever is about to come.
Afrolve Canines, [link to description here] searching for new flesh to feed on, invade the lands. They are fiersome, and not even the largest stallion could take them on in battle. Horses and Wolves try to fight, but lose many more than the Afrolve Canines. With their numbers declining with every moment, the original inhabitants of FP must make a choice, stay and die, or find a new homeland. So the animals of FP are forced to flee, finding a new home, where the Kings and Queens will need to create new herdlands, set up new rules, and create a new life all together.
Unfortunately the new Flaming Passions is ridden with untold secrets, secrets that will define a new era for FP. Just like the water in the original FP was infected, that same idea can be all over the place in the new FP. New Suprises and Distasters can be toyed with, new lands, new friends, new enemies- there is no telling what an all new home can hold. Perhaps the Wolf vs Horses war will carry on- or perhaps a new alliance will be made
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wandering horses ;
Borderline Arch New horses may come here to meet friends or be claimed by someone within a herd. Wolves can come here too.
Roaming Lands These are the lands where neutrals, lights and darks can mix. There is breeding, birthing, and fighting done here.
*Wolves may come here too*
x Spring Blossoms x Foal's Playground x Breeding Basin x Birthing Caverns x Black Forest x Barren Lands x Blood Pit x Stairs of Thieves x The Graveyard
Skeleton Cliff This is where new wolves come in search of packs. It sits on a high cliff with the skeletons of those who have fallen over the edge. Be careful.
Lands of Many Colors Here you will find all sorts of lands, from breeding to fighting its all here. Here everyone can mix and become friends or enemies.
*Horses may come here too*
x Patch of Flowers x Pups Playground x Mating Fields x Birthing Lakes x Take It All x All Mine Cave
Nieleminen Three miles of barren dust and weathered stone forms a border around the entire terra, from the edge of which the desolate flatness stretches forever, promising naught but a lonely death and well-fed crows. But for those few desperate enough, or mad enough, to venture onwards, the terrain holds a hidden secret. In the center, the earth yawns wide in a massive, vaguely circular canyon. The stone simply falls away into a rolling sea of fog which obscures anything more than ten feet below the surface, and the safe paths down are few and far between, if at all. The floor of the canyon is a staggering six hundred feet down, and hidden by the mists is a magnificent conifer forest, the ground blanketed in moss and fern. Naught but tiny streams run through the mile wide canyon, for the vast majority of water is deep underground until it is released by the ancient trees.
This is an almost legend land. Land where those opposed and unwilling of the alliances rally and live in a world free of rule.
x Rauniot x Everything In Between x Obsidian Falls
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